Farhan Ramadhani Irsyad
Unity / VR Simulation Developer
Unity/C# developer specializing in VR, simulation, gameplay systems and interactive training applications.
01 / SELECTED WORK
Projects built for real constraints.
Simulation systems, VR experiences, large environments, gameplay and hardware integration.
02 / GAME PORTFOLIO
Games, prototypes & experiments.
Media from the latest GitHub asset archive, with each thumbnail linked to its itch.io project.
03 / VISUAL LAB
Code, art & 3D.
A visual layer for game art, 3D work and experiments — with Instagram and Sketchfab as the living archive.
INSTAGRAM / @FRI.DEVMODEGame art, experiments & visual work ↗
SKETCHFAB / 3DModels & realtime assets ↗01InteractiveUnity · VR · Simulation
02VisualConcept · 3D · Game Art
04 / EXPERIENCE
From games to production systems.
05 / TECHNICAL STACK
Systems first.
Performance always.
I work across gameplay code, simulation systems, VR/XR interaction, optimization, 3D pipelines and real-world hardware integration.
06 / ABOUT
Technical thinking with a builder mindset.
07 / CONTACT
Have a game, simulation or interactive system to build?
Open to Unity development, simulation, VR/XR and interactive 3D opportunities.
