Farhan Ramadhani Irsyad
Unity / VR Simulation Developer

Unity/C# developer specializing in VR, simulation, gameplay systems and interactive training applications.

01 / SELECTED WORK

Projects built for real constraints.

Simulation systems, VR experiences, large environments, gameplay and hardware integration.

02 / GAME PORTFOLIO

Games, prototypes & experiments.

Media from the latest GitHub asset archive, with each thumbnail linked to its itch.io project.

03 / VISUAL LAB

Code, art & 3D.

A visual layer for game art, 3D work and experiments — with Instagram and Sketchfab as the living archive.

Necrospore game artworkINSTAGRAM / @FRI.DEVMODEGame art, experiments & visual work ↗3D realtime asset modelsSKETCHFAB / 3DModels & realtime assets ↗
01InteractiveUnity · VR · Simulation
02VisualConcept · 3D · Game Art

04 / EXPERIENCE

From games to production systems.

05 / TECHNICAL STACK

Systems first.
Performance always.

I work across gameplay code, simulation systems, VR/XR interaction, optimization, 3D pipelines and real-world hardware integration.

06 / ABOUT

Technical thinking with a builder mindset.

07 / CONTACT

Have a game, simulation or interactive system to build?

Open to Unity development, simulation, VR/XR and interactive 3D opportunities.